Topic 1 Year 9 Design & Technology 

Graphics 
Topic  Festival  Merchandise Project 
No of lessons  12
What students will learn? 

Students will develop an understanding of the components of graphic design. They will do this by working with physical and/or digital materials. Students will be introduced to graphic design components through personal experimental work and a set design brief based around festivals. They will learn how to merge design ideas and produce a range of promotional material to promote the event using digital design and sublimation printed. They will learn how to create nets and focus on creating a range of packaging ideas. 

Key Knowledge that students should know at the end of 'Topic' This is the knowledge that students will meet for the first time in this topic 

This is a graphical skills-based project. It will also assess students group work skills. The corporate identity element introduces practical application skills. Students will decide a theme for the festival but will be directed into a cultural aspect. They will understand the context of the different elements that make up Graphic design promotions and products. Student’s will become familiar with working for a client in a real life given situation and produce different outcomes that respond to a design brief. Students will use both CAD & CAM processes to produce quality outcomes. Students will develop an understanding of how to manipulate and use images, font, colour, design layout and textures in the new Adobe Photoshop 2020 software package. 

This is knowledge that students may have met before but will need to deepen their understanding 

Students will have knowledge of basic photoshop skills. Students will have knowledge of the primary, secondary, tertiary, complimentary & harmonious colours. Students will have knowledge of some graphical keywords. 

Students will have knowledge of some composition, layout and font techniques. Students will have some knowledge of how to use some specialist graphics equipment, different media & CAM. 

Key Skills that students should be able to demonstrate at the end of 'Topic' This is the skills  that students will meet for the first time in this topic Students will be able to use Photoshop software. Research, design & make outcomes that are suitable for the design brief. Use specialist tools and equipment for example the dye sublimation press and transfer dyes. Be able to create a final design and model by testing and evaluating previous attempts.  Students will get an insight of what it is like to work to a deadline for a commercial industry. 

Students will acquire a range of different research skills and understand how to produce a brand for a corporate establishment. Students will be able to produce quality outcomes that meet a design brief & specification.

This is skills that students may have met before but will need to develop 

Students will be able to identify some photoshop commands & will be able to use them confidently.  

Students will know what a design brief is and how to create a range of design ideas using typography and graphical elements. They will understand how to render effectively and use elements of perspective.

Key vocabulary that students should know and understand

Typography, Tertiary , Design Brief , Specification,  Computer Aided Design , Digital design, Font,  Merchandise  

The Big Question  What is corporate branding? 

 

 Key questions that students should be able to answer at the end of the 'Topic'


 

 

 

 

What is a logo? 
Why is it important for a company to have a logo?
How do I change a colour in Photoshop? 
How do I make a logo? 
What is transform used for? 
What is a lasso tool and what would I use it for? 
What is a layer? 
How do I flatten an image/design? 
How can I make my design fit my product? 
Can I dye sublimate onto paper? 
What material is best to dye sublimate onto? 
What is a lanyard?
What are layers in photoshop ?
How do I merge genres together to create original design work? 
How do I evaluate my outcomes effectively ?